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Okay, my second Supergirl game, which will be a helluva lot more ambitious than the first one and thus it'll take a helluva lot longer to finish. It will also be made with Adventure Game Studio. The differences with the first one include:
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I haven't plotted the whole thing yet, but here's the little that I have, without any real spoilers. The story starts with a cut scene where the villain (whose name I haven't decided yet and who is essentially a Bill Gates clone) announces in a press conference from his megacorporation's headquarters that he has made a breakthrough in android technology. He has discovered the way to create intelligent, humanoid robots that, according to him, will serve to solve all of the world's problems. In his vision of the ideal world, the androids would do everything that humans do now but don't want to, like work, while humans will live their lives in absolute bliss, doing nothing more than playing video games and drinking. In order to demonstrate the plausibility of his idea, he has just purchased an island in the Caribbean that would be his personal version of paradise, where the androids will do everything for him. In a month, when all the bugs have been sprayed, he plans to open the island to "select members of the public" so they can all see the brilliance of his plan. Then the story goes back to Midvale and Supergirl watching the press conference on TV. She turns to the player and says, "An island controlled by androids created by a megalomaniac. Oh, gee, what could possible go wrong." But since he hasn't (yet) violated any laws, she can't do much to stop him other than try and find out what his plans really are. The first part of the game will take place in Midvale, while Supergirl investigates the megacorporation and at the same time, tries to keep the order in her town. She'll fight a couple of guest super-villains (probably), foil a bank robbery (most likely), and generally do superheroine stuff. The fights in this part of the game won't be too challenging, but Supergirl will get the chance to practice her skills against a VR opponent at Star Labs. The second part starts when Supergirl decides that something decidedly fishy is going on that certainly requires her attention, so she decides to go to The Island and investigate further. The third part will be the climax, where she gets to fight a lot, smash titanium doors, and generally kick villainous butt in spectacular ways. I can't tell you much about this part (not even where it'll take place) without spoiling the plot, so you'll have to wait for the game. |
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Since the game will be so long, and it's going to be a long while before it's finished (and it's going to need lots of beta testing), I'll be placing here sneak peaks of the game. Soon I'll post the first version of the fight engine so you can give me your thoughts about it. |
| This is the first version of Midvale, Supergirl's home town. I might add a couple of trees somewhere, but this is basically how it's going to look in the game. | |
| This is the overhead shot of The Island (it doesn't have a name yet) where the second part of the game takes place. |
Supergirl (c) DC Comics